In-Engine Trailer (Unreal 5)
ZBrush Sculpt
Game mesh in Substance Painter
In-Engine Screenshots (Unreal 5)
Aladdin's Genie I made for Smite 2. Modeled in ZBrush and Maya, textures in Substance, material setup in Unreal 5. Concept - Davi Blight Art Direction - Ben Knapp